----------------------------------------------------------------------------- ------------------- UNGODIN´S PROJECT ONE : DESAGÜE ------------------------ ----------------------------------------------------------------------------- Author: UnGodin Email: UnGodintracks@yahoo.es Website: www.angelfire.com\games4\UnGodintracks Track Length: 1166 ms File Size: 2, 40 Mb (compressed) -- 4,72 Mb (Unzipped). Track Type: Extreme Track Name: 'UnGodin´s Project One: Desagüe' Track within name: 'UP1 - Desagüe' Tools: 3ds Max R2, Paint from Windows98, Track Renamer, "MakeitGood" edit mode, HyperSnap DX-4, some rare textures downloaded from the net and others made by me and finally, Glue 6 and ASE Tools. ----------------------------------------------------------------------------- Tips/Tricks/History: Well, this track is a race around a kind of House/Fabric with a beautiful garden (with its table and chairs) and a little river. The race starts in the front garden, where you can see the entrance door to the "fabric". You´ll se a kind of museum with pretty pictures and funny countrysides... then you appear in the experiments/maquinary zone, where a strange figures seems to have life. Suddenly, one of the crystal cages are open, and you only find a muddy open space with water___and a mysterious hole on it spittin´ water. You get in and you discover a underground pipe (all sumerged in cold water) with crystal walls on it. You´ll have to avoid them to pass across. Suddenly (again), the pipe starts to rise, and you find yourself in a endstreet... well, you can fall in the water to pass across and discover that you´re in the back garden... you run directly to that mysterious hole in the wall and finally get inside the "strange machines" room to see if discover the "thing" we´re looking for... You now run like a mad and get in a room with different surfaces properties on it, concretely the number 17 (flower field) and the number 22 (lady muck) [LOL], you have to drive wisely to don´t crash... Finally you arrive in the front garden again, and take a round to the table with chairs and sun-umbrella..you realize that you have the track finished and decide to make another round to see if someone changed..... ----------------------------------------------------------------------------- To install: - Unzip it in your Re-Volt main directory, then you can delete the .ZIP file. ----------------------------------------------------------------------------- Bugs: - Nothing flawless. (i hope that because i passed several hours making the track, "triggering-instancing-track zoning-viziboxing- AI noding-POS noding", coloring, texturing, painting, etc...) ----------------------------------------------------------------------------- Credits: To Wayne Lemonds for make ReVolt Racerspoint site, a place which all of us can talk about this wonderful and "simple" game, the same way that other fansites as RVArchive, RVExtreme, Extreme Track Guide, etc... Especial thanx to all who helped me out in the forums and the chat, specially to Gabor Varga (Bootes) for his patience and teaching.